RetroEmu: wolf 3d homebrew question - RetroEmu

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wolf 3d homebrew question wolf 3d games with source code changes

#1 User is offline   wolf fan Icon

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Posted 02 July 2010 - 07:06 AM

guys,

zack has cleared up the question about playing "add on " wolfenstein 3d maps on the psp with no source code changes. this works perfectly (even the auto maps!) and have been playing a ton of add ons that individuals from the wolf 3d scene have created.... However im very interested in playing mods that have source code changes , floor/ceiling textures, new music, new weapons, ETC.

Will this wolf3d psp home brew support wolf 3d games with source code changes? I have messed around with it a little but no luck...any suggestions?



thanks alot
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#2 User is offline   OldSchool Icon

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Posted 03 July 2010 - 01:41 PM

Source code changes ? You mean the mods use their own executable ?

If so, then there is no way.
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#3 User is offline   wolf fan Icon

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Posted 04 July 2010 - 03:12 AM

um...not sure if they have there own executable.

if so im assuming that the executable isnt very different from the original
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