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Today 04:09 PM
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Today 04:09 PM
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[PSP] pong.MODERN...
08-31-2008 08:46 PM
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Yesterday 06:25 PM
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RetroEmu Competition...
09-02-2008 06:55 PM
by Zack
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Yesterday 05:40 PM
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Passage to Demarr
09-01-2008 12:36 AM
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09-03-2008 07:58 PM
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Thinking about Christmas...
09-02-2008 10:11 PM
by Zack
Last post by n00bey
09-03-2008 05:36 PM
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Too Human
09-02-2008 10:14 PM
by Zack
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09-02-2008 10:14 PM
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Uninvited - Freemasons...
09-02-2008 10:12 PM
by Zack
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09-02-2008 10:12 PM
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Catch the Cactus
06-25-2008 05:29 PM
Last post by DSGameMaker
09-02-2008 09:39 PM
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[Entry replaced by glow]...
07-29-2008 03:31 AM
by Pongo
Last post by Zack
09-02-2008 06:36 PM
8 Replies, 199 Views
Console fight \_(^_^)_/
09-01-2008 01:43 PM
by n00bey
Last post by wicked.fable
09-02-2008 04:36 PM
3 Replies, 24 Views
» Today's Birthdays
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RetroEmu Competition Entry's & Entrants
Sep 02, 2008 - 6:55 PM - by Zack
So the RetroEmu Coding Competition 2008 Came to a close on the 31st of August at 23:59GMT.

We received quite a lot of submissions and I am happy with the outcome considering it is our first ever competition.

Here are the entries & entrants :

XP/Vista Submissions :

Username - Entry :

Pongo : Glow V0.9 : A Space Shooter

Mudlord : MuNes v1.02 : A NES Emulator

AamirM : Turbo Engine V 0.15 : A PC-Engine/TurboGraFX-16 Emulator

Sorrowxii : Null Void Naruto : A Naruto Sidescrolling Platformer

Nintendo DS Submissions :

Username - Entry :

badCoder : Passage To Demarr : A 2d RPG/Adventure Game

n00bey : DronS : A Game Based On The Movie Tron

GrizzleyAdams : Apple II Emulator : An Apple II Emulator

Gummo A Remake Of The Intellivision Game SNAFU

DSGameMaker : Catch The Cactus : A Cactus Catching Game

Sony PSP Submissions :

Username - Entry :

wicked.fable : pong.Modern : A Modern Take On Pong

Summary :

So That's it!. The winners will be decided on the 14th Of September, and prizes will be sent out after that

Let us know what Entry you think should win!

You can find downloads & Screenshots of the entries by clicking the Link of the Game/Emulator you want to get.

Thanks to all the entrants
10 Replies | 95 Views
RetroEmu Summer Coding Competition Closed
Sep 01, 2008 - 12:14 AM - by Zack
So we have reached the deadline for the RetroEmu coding competition 2008.

I will be updating this post soon with a list of the entries and the entrants.

Thanks to all the entrants!
2 Replies | 45 Views
PSPCult.com Grand Opening! - For Everything PSP
Aug 31, 2008 - 3:13 AM - by Zack
RetroEmu.com Would like to announce it's first "network/sister" site.

www.PSPCult.com is a site for everything psp. It just opened yesterday and there are many staff positions available. It is a really neat site and If you have the time I really think you should check it out

More info below :

Quote:
Hello there and welcome to PSPCult!

This site aims to bring you the easiest PSP Homebrew News, Downloads, Reviews & more.

Our downloads database has a good start made on it, it is just taking so much time to add to it due to the sheer amount of psp homebrew that I have been unable to "fully fill" it before opening. The emulator section is full, however I only chose the newest emulators for each console.

You can submit files to the download section too (please do!) the same thing with reviews.

This will also be my main development site. Want the latest news on Wolf3D & my other projects? Check here first!

Also if you would like to comment/post anything at all (within the rules) please do so.

I hope with your help, that this can become a nice psp community one day.

Thanks and post your thoughts
Check out the site for yourself here ! : http://www.pspcult.com
1 Reply | 12 Views
Site Revamp Coming Soon
Aug 29, 2008 - 1:36 PM - by Zack
In the not too distant future (probably at the end of judgement for the coding competition) the site will be undergoing a major revamp.

My intention when I created this site was to keep it updated, and have a nice clean cms in which to cleanly display news and have a nice downloads database too.

Unfortunatly up until this point i have been hit by the common "emu site admin syndrome" which is basically having little to no time to implement my ideas.

So when this is started we will have a new front page, a way better downloads section (Full to the brim with emulators and plugins this time)and a more feature packed front page.

Thanks for your patience so far, and i hope you help us make this into a great emulation community, by posting news and commenting on stories

Thanks
0 Replies | 7 Views
Wolfenstein 3D V5.0! Its here! - Perfect Sound, Instant Save/Load & Lots More!!
Aug 18, 2008 - 12:17 AM - by Zack
So after a long time and a lot of work, Wolfenstein 3D V5.0 is finally here!

Incase you were wondering what happened to v4.9, well it was only released to beta tester Da1writer, and thus I skipped a public version and just went to 5.0.

I have made a hell of a lot of changes, fixes and other stuff to this version. I would also like to say a huge thanks to Chilly Willy Aka JF for all his help on the version too. Without him the sound and music especially wouldn't be like it is today.

Sound and Music are now both perfect. Just saying that is like Music to my ears (pun intended). Saving and loading is also now instant, and actually works. No more save corrupted messages Thanks Chilly Willy and WolfGL

Crashing bugs are now gone, I myself worked really hard on these and am pretty confident they are gone forever

TV out is pretty cool too

So enough blabbering here is the changelog :

Quote:
- Added Fullscreen at last. Now fills the screen properly. (Zack)
- Fully fixed the sound & Increased Volume. (Chilly Willy)
- Added Tv out (Chilly Willy's New SDL Lib)
- Fixed menu dialogue box corruption bug (Zack)
- Improved menu control system - X = Confirm, O = Cancel/Back (Zack)
- Improved menu dialogue box text - Now easier to follow (Zack)
- Fixed bug that made a certain version of the wolf3d data files crash upon level 3 of wolf3d (Zack)
- Enabled pause feature (Zack)
- Improved cheat code input - now easier to do cheats (Zack)
- Fixed cheat activation sounds not playing (Zack)
- Wolf3D Full Version Now uses 1 eboot for both cd and floppy files - (Floppy Files Require you to apply a once off patch) (Zack)
- Made graphics buffer non-cacheable to avoid cache flooding (improves speed and FPS). (Chilly Willy)
- Save and Load gamestate taken from WolfGL ; modified to fix checksum problem.
- Control Cleanup (By Chilly Willy) Mapping by (Zack & Chilly Willy).
- Added Option to change Cpu speed. O + Start toggles between 180mhz, 222mhz and 333mhz. (Chilly Willy).
- Fixed bug in gameloader where it would pick the wrong game sometimes. (Zack).
- Source code cleanup (can be cleaned more however) (Zack).
- Other various fixes (Zack).
So I really hope you all enjoy the new and final release that I Zack will be making of Wolf3D. I am delighted that It turned out to be as amazing as I wanted v5.0 to be, so you can now finally enjoy all versions of Wolf3D how they were meant to be pl... [Read More]
1 Reply | 306 Views
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» News Archive
RetroEmu Coding...
08-15-2008 11:22 PM
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08-15-2008 11:22 PM
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What Could Be Improved...
08-15-2008 10:47 PM
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08-26-2008 11:15 PM
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08-15-2008 01:22 AM
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08-13-2008 12:39 PM
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08-13-2008 12:39 PM
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Wolfenstein 3D - Port...
08-05-2008 03:05 AM
by Zack
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